Category: Devlogs
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Alpha 4 Announcement
On Monday, April 10, the Alpha 4 release of Stories from Danger’s Den will be released for playtesting. It will be available to the public on my Itch.io page for two weeks, from April 10 through April 24. As an alpha release, this is an unfinished version of Stories from Danger’s Den. The games it…
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Building Worlds

I spent my fifth and sixth development weeks getting the game’s overworld generation in order. After studying others’ prior work in random map generation, I implemented Perlin noise for my game. Then I tweaked the parameters until the results gave me dreams of Alefgard. This is what early map generation looked like in RPG Maker’s…
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Randomness Introduced

Creating games with many different kinds of heroes is at the heart of my vision for this game, and it began early. The first thing I gave custom randomness to was the hero. Below is a gameplay video from Stories from Danger’s Den in October 2020, one month into development. The game is in color…
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Beginnings

When I first opened RPG Maker MZ to create Danger’s Den as a project, I already had a good portion of a notebook dedicated to character classes, plot point ideas, proposed solutions for procedural generation challenges, prioritized to-do lists, and more. But my first order of business in the engine was removing all of RPG…